Disadvantage List

Disadvantages: Cost
Accidental Change
  uncom/com/very common 5/10/15
  Change on 8-/11-/14- 0/+5/+10
Age
  (must have Normal Characteristic Maxima) 5/10
Berserk
  unc/com/v.c. situation (Enraged is x0.5) 5/10/15
  Go berserk: 8-/11-/14- 0/+5/+10
  Recover: 14-/11-/8- 0/+5/+10
Dependence
  v.c./com/unc substance 5/10/15
  Damage each segment/phase/turn +15/+10/+5
  minute/5 minutes/hour/5 hours… 0/-5/-10/-15…
  1d6/2d6/3d6 per unit of time 0/+5/+10
DNPC
  incompetent/normal/less powerful than PC 10/5/0
  As powerful as PC/useful skills or position -5/-5
  Appears 8-/11-/14- +5/+10/+15
Distinctive Features
  easily c./concealable/n.c. 5/10/15
  Recognized/Major Reaction/Extreme Reaction 0/+5/+10
Hunted
  less/as powerful /more powerful than PC 5/10/15
  Non-combat influence/Limited geographical area +5/-5
  Appears 8-/11-/14- 0/+5/+10
  Motivation harsh/mild/just watching 0/-5/x0.5
Normal Characteristic Maxima
    20
Physical Limitation
  infrequent/frequent/always 5/10/15
  Impairs slightly/greatly/fully 0/+5/+10
Psychological Limitation
  unc/com/v.c. 5/10/15
  Intensity is moderate/strong/total 0/+5/+10
Public ID
  looks & general powers known by everyone 10
Reputation
  recognized on 8-/11-/14-/extreme 5/10/15/+5
Rivalry
  professional/romantic/both 5/5/10
  Rival is in superior position/DRival is PC +5/+5
Secret ID
  double life, dangerous if found out 15
Susceptibility
  unc/com/v.c. (damaged once only) 5/10/15
  For time and damage modifiers see Dependence  
Unluck
  per 1d6 (maximum of 5d6) 5
Vulnerability
  Stun or Body - unc/com/v.c. 5/10/15
  Damage is x1.5/x2 0/x2

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Document last modified Thursday, July 12, 2001