THIS DOCUMENT IS OUT OF DATE AND MAY CONTAIN ERRORS AND/OR OMISSIONS
This collection of kludges is to facilitate the few characters still in
play that have access to Traveller style Psionic Talents but who have
been migrated out of their starting campaigns. There may also be one or
two cases where characters who were not from a Traveller campaign have
learned to use PSI Talents. The use of PSI Talents comes in two parts:
the character's Psionic Strength Rating (PSR), and the Psionic Talent
groups the character can use.
Psionic Strength Rating (PSR) in Hero System is represented by a
Multipower Pool driven by an Endurance Reserve. The Pool should be about
5 to 10 Active points (ACT) per point of PSR and the Reserve should be
about 5 to 10 Endurance (END) per point of PSR. [The Pool should be
closer to 5 than to 10. IÕll have better limits in place in
future.] In addition to paying character points for Psionic
abilities, all the Traveller restrictions to Psionic Strength, Talents,
and Levels should also apply.
Traveller PSR is normally limited to 2D6 minus age penalties of -1 per
full four years of age over age 16. However, exceptions do seem to
abound.
Traveller PSI Talents are acquired through training by Psionic Masters
(or some such) and are determined by a semi-random game mechanic of
rolling 2D6 and beating the category's threshold number at the time of
training's conclusion. Each roll after the first is at a -1 cumulative
modifier. The rolls may be made in any order, and any number of times
per category, the player desires.
After the determination o f which categories the character may draw from
the character may begin advancing their Talent Level in each of them.
The advancement, in Traveller, is determined by throwing 2D6 once per
month for each category and beating the advancement threshold number. In
this kludge the advancement allows the spending of experience points on
the associated Talents and putting them to use, provided there is a
large enough Pool and Reserve to draw from. There is no limitation to
the rate at which experience can be spent on the Psionic Pool and
Reserve (up to the PSR limits of how big those can be).
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