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ASMRB House Rules

Version 1.5
January 9, 2000



1.0 Introduction

In general, the rules expressed in 'Danger International' are the base from which our changes have been made. We also endorse and encourage the use of the Snap Shot rule, the Set (Tracking) rule, the Reloading rules, the Group Hits and Damage Range rules, and all of the various Optional Effects of Damage rules (except perhaps Bleeding). We specifically warn against the use (except as fantastic magical effects) of Armor Piercing, Penetrating, and Hardening, however.



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Document last modified Friday, June 01, 2001