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Version 1.5
January 9, 2000
The full combat move of a character is figured as follows:
2 * (inches, basic + inches, purchased) inches per phase = --------------------------------------- Speed, phases
Example: Biker Bob, with a Speed of 3 and +1" of running purchased, would have 14 / 3 = 4.67" full combat move per phase, which rounds to 5".
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Document last modified Friday, June 01, 2001