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ASMRB House Rules

Version 1.5
January 9, 2000



2.0 Movement

The full combat move of a character is figured as follows:

                      2 * (inches, basic + inches, purchased)
inches per phase =  ---------------------------------------
                                 Speed, phases

Example: Biker Bob, with a Speed of 3 and +1" of running purchased, would have 14 / 3 = 4.67" full combat move per phase, which rounds to 5".


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Document last modified Friday, June 01, 2001